Been watching the development of this project for a few weeks now and I can’t recommend it enough. Gorgeous art, and lots of great insights into what it takes to craft a story.
Quick environment sketch. It’s still too early in the story development stage to be locking down environments, this is more of a look experiment. This particular environment may or may not appear in the final story. Just playing with ideas visually because that’s what keeps me going inbetween doing research.
The idea here is that this is Melony and her sister’s safe haven, in a (very) tiny abandoned observatory. One of the central visual themes of this story is technology. Nature plays a very important role that we don’t see towards the second half of the story. In the beginning, Melony’s world is almost scrapyard-esque filled with wires, tubes, electric parts, and other manmade structures. It should feel very dead, cold, and old. It all plays very important roles in symbolism that I hope to explore more thoroughly in the coming months.
